The gang is coming

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If you idle in BOOM!65 too long, somebody will come for you. You may recognise the cast.

I’ve added a hazard to the arena: a gang of ghosts. They don’t show up for free

Faces are patched into the sprite frames as they turn, and each ghost keeps the face the pack drew.

The interesting part is under the hood. Sprites reach the chip only in the blanking now, via two descriptor pages. The vertical blank interrupt only moves a pointer, so a face can never tear. Then a week of profiling to see what every tick pays for: painting the status panel a few fields at a time, spreading blasts over ticks and paying a late tick back with a catch-up that draws nothing.


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